Capabilities

What I do.

From first research question to pixel-perfect handoff — five capabilities, one continuous craft.

/ 01

Product & UX Design

User research, product discovery, journey mapping, information architecture, user flows, wireframing and usability testing. I take ambiguous business problems and shape them into validated, buildable product experiences — owning the full lifecycle from problem to shipped product.
/ 02

UI & Visual Design

High-fidelity interface design for web, mobile and connected-TV applications. Responsive and adaptive layouts, WCAG-aware accessibility, micro-interactions and motion — polished through developer handoff and design QA so what ships matches what was designed.
/ 03

Design Systems

Component libraries, design tokens, style guides and pattern documentation in Figma. Systems that make teams faster, keep multi-platform products visually consistent, and survive growth without a redesign.
/ 04

AI-Driven UX

AI-assisted design workflows using Figma AI, Stitch and Claude — rapid prototyping, prompt engineering for UI/UX, generative exploration and UX personalization. Early adopter, daily practitioner.
/ 05

Front-End Development

Hands-on HTML5, CSS3, JavaScript and Bootstrap — building responsive, interactive interfaces and converting designs into clean, functional front-end code. A designer who speaks developer, making handoffs faster and shipped products truer to the design.

How I work

01 Research & discovery
02 User flows & IA
03 Wireframes
04 UI design
05 Prototypes
06 Usability testing
07 Developer handoff
08 Design QA
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Tools of the trade

Figma (Advanced) · FigJam · Adobe XD · Photoshop · Illustrator · InVision · Spline 3D · HTML5 / CSS3 / JavaScript / Bootstrap · Agile & Scrum · Figma AI · Stitch · Claude